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  1.  
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  5.  
  6. local Library = loadstring(game:HttpGet("https://pastebin.com/raw/vff1bQ9F"))()
  7. local Window = Library.CreateLib("DJ's trash bedwars script (nerds)", "DarkTheme")
  8.  
  9.  
  10. -- MAIN
  11. local Main = Window:NewTab("Main")
  12. local MainSection = Main:NewSection("Main")
  13.  
  14.  
  15. MainSection:NewToggle("BedNuker", "Auto break bed and covers", function(state)
  16.          if state then
  17.                  BindToStepped("BedNuker", 1, function()
  18.                          nuker()
  19.                  end)
  20.          else
  21.                  UnbindFromStepped("BedNuker")
  22.          end
  23.  end)
  24.  
  25.  MainSection:NewToggle("KillAura", "Autoswing the sword if someone is near you", function(state)
  26.  
  27.         if state then
  28.  
  29.                 BindToStepped("Killaura", 1, function()
  30.  
  31.                         if entity.isAlive then
  32.  
  33.                                 KillauraRemote()
  34.  
  35.                         end
  36.  
  37.                 end)
  38.  
  39.         else
  40.  
  41.                 UnbindFromStepped("Killaura")
  42.  
  43.         end
  44.  
  45. end)
  46.  
  47. MainSection:NewSlider("Distance 1-20", "Increase killaura distance", 20, 1, function(val)
  48.  
  49.         DistVal["Value"] = val
  50.  
  51. end)
  52.  
  53. MainSection:NewToggle("No Swing", "Disable killaura swing", function(state)
  54.  
  55.         if state then
  56.  
  57.                 if killauraswing["Enabled"] == true then
  58.  
  59.                         killauraswing["Enabled"] = false
  60.  
  61.                 end
  62.  
  63.         else
  64.  
  65.                 if killauraswing["Enabled"] == false then
  66.  
  67.                         killauraswing["Enabled"] = true
  68.  
  69.                 end
  70.  
  71.         end
  72.  
  73. end)
  74.  
  75. MainSection:NewSlider("Sound 1-0", "Adjust killaura sound", 1, 0, function(val)
  76.  
  77.         killaurasoundval["Value"] = val
  78.  
  79. end)
  80.  
  81. MainSection:NewButton("Keyboard", "Opens Keyboard", function()
  82.  
  83. loadstring(game:HttpGet("https://pastebin.com/raw/kC3dAMvt"))()
  84. end)
  85.  
  86. MainSection:NewToggle("No Fall Damage", "Opens No Fall Damage", function(callback)
  87.  
  88.     local nofall = true
  89.  
  90.     if callback then
  91.  
  92.         if nofall then
  93.  
  94.             spawn(function()
  95.  
  96.                 repeat
  97.  
  98.                     wait()
  99.  
  100.                     if nofall == false then
  101.  
  102.                         return end
  103.  
  104.                         game:GetService("ReplicatedStorage").rbxts_include.node_modules.net.out._NetManaged.GroundHit:FireServer()
  105.  
  106.                     until nofall == false
  107.  
  108.                 end)
  109.  
  110.             end
  111.  
  112.     else
  113.  
  114.         local nofall = false
  115.  
  116.     end
  117.  
  118. end)
  119.  
  120. MainSection:NewButton("Inf Jumps", "Loads My Old Script", function()
  121. local InfiniteJumpEnabled = true
  122. game:GetService("UserInputService").JumpRequest:connect(function()
  123.         if InfiniteJumpEnabled then
  124.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  125.         end
  126. end)
  127. end)
  128.  
  129. --velocity
  130.  
  131. MainSection:NewToggle("Velocity", "Prevents taking a knockback", function(state)
  132.          if state then
  133.                  KnockbackTable["kbDirectionStrength"] = 0
  134.                  KnockbackTable["kbUpwardStrength"] = 0
  135.          else
  136.                  KnockbackTable["kbDirectionStrength"] = 100
  137.                  KnockbackTable["kbUpwardStrength"] = 100
  138.          end
  139.  end)
  140.  
  141.  MainSection:NewToggle("Reach", "Extend your attack range", function(state)
  142.          if state then
  143.                  CombatConstant.RAYCAST_SWORD_CHARACTER_DISTANCE = (reachval["Value"] - 0.0001)
  144.          else
  145.                  CombatConstant.RAYCAST_SWORD_CHARACTER_DISTANCE = 14.4
  146.          end
  147.  end)
  148.  
  149. MainSection:NewSlider("Range 18-1", "", 18, 1, function(val) -- 500 (MaxValue) | 0 (MinValue)
  150.          reachval["Value"] = val
  151.  end)
  152.  
  153.  MainSection:NewToggle("ESP", "ToggleInfo", function(state)
  154.     if state then
  155.         local lplr = game.Players.LocalPlayer
  156. local camera = game:GetService("Workspace").CurrentCamera
  157. local CurrentCamera = workspace.CurrentCamera
  158. local worldToViewportPoint = CurrentCamera.worldToViewportPoint
  159.  
  160. local HeadOff = Vector3.new(0, 0.5, 0)
  161. local LegOff = Vector3.new(0,3,0)
  162.  
  163. for i,v in pairs(game.Players:GetChildren()) do
  164.     local BoxOutline = Drawing.new("Square")
  165.     BoxOutline.Visible = false
  166.     BoxOutline.Color = Color3.new(0,0,0)
  167.     BoxOutline.Thickness = 3
  168.     BoxOutline.Transparency = 1
  169.     BoxOutline.Filled = false
  170.  
  171.     local Box = Drawing.new("Square")
  172.     Box.Visible = false
  173.     Box.Color = Color3.new(1,1,1)
  174.     Box.Thickness = 1
  175.     Box.Transparency = 1
  176.     Box.Filled = false
  177.  
  178.     local HealthBarOutline = Drawing.new("Square")
  179.     HealthBarOutline.Thickness = 3
  180.     HealthBarOutline.Filled = false
  181.     HealthBarOutline.Color = Color3.new(0,0,0)
  182.     HealthBarOutline.Transparency = 1
  183.     HealthBarOutline.Visible = false
  184.  
  185.     local HealthBar = Drawing.new("Square")
  186.     HealthBar.Thickness = 1
  187.     HealthBar.Filled = false
  188.     HealthBar.Transparency = 1
  189.     HealthBar.Visible = false
  190.  
  191.     function boxesp()
  192.         game:GetService("RunService").RenderStepped:Connect(function()
  193.             if v.Character ~= nil and v.Character:FindFirstChild("Humanoid") ~= nil and v.Character:FindFirstChild("HumanoidRootPart") ~= nil and v ~= lplr and v.Character.Humanoid.Health > 0 then
  194.                 local Vector, onScreen = camera:worldToViewportPoint(v.Character.HumanoidRootPart.Position)
  195.  
  196.                 local RootPart = v.Character.HumanoidRootPart
  197.                 local Head = v.Character.Head
  198.                 local RootPosition, RootVis = worldToViewportPoint(CurrentCamera, RootPart.Position)
  199.                 local HeadPosition = worldToViewportPoint(CurrentCamera, Head.Position + HeadOff)
  200.                 local LegPosition = worldToViewportPoint(CurrentCamera, RootPart.Position - LegOff)
  201.  
  202.                 if onScreen then
  203.                     BoxOutline.Size = Vector2.new(1000 / RootPosition.Z, HeadPosition.Y - LegPosition.Y)
  204.                     BoxOutline.Position = Vector2.new(RootPosition.X - BoxOutline.Size.X / 2, RootPosition.Y - BoxOutline.Size.Y / 2)
  205.                     BoxOutline.Visible = true
  206.  
  207.                     Box.Size = Vector2.new(1000 / RootPosition.Z, HeadPosition.Y - LegPosition.Y)
  208.                     Box.Position = Vector2.new(RootPosition.X - Box.Size.X / 2, RootPosition.Y - Box.Size.Y / 2)
  209.                     Box.Visible = true
  210.  
  211.                     HealthBarOutline.Size = Vector2.new(2, HeadPosition.Y - LegPosition.Y)
  212.                     HealthBarOutline.Position = BoxOutline.Position - Vector2.new(6,0)
  213.                     HealthBarOutline.Visible = true
  214.  
  215.                     HealthBar.Size = Vector2.new(2, (HeadPosition.Y - LegPosition.Y) / (game:GetService("Players")[v.Character.Name].NRPBS["MaxHealth"].Value / math.clamp(game:GetService("Players")[v.Character.Name].NRPBS["Health"].Value, 0, game:GetService("Players")[v.Character.Name].NRPBS:WaitForChild("MaxHealth").Value)))
  216.                     HealthBar.Position = Vector2.new(Box.Position.X - 6, Box.Position.Y + (1 / HealthBar.Size.Y))
  217.                     HealthBar.Color = Color3.fromRGB(255 - 255 / (game:GetService("Players")[v.Character.Name].NRPBS["MaxHealth"].Value / game:GetService("Players")[v.Character.Name].NRPBS["Health"].Value), 255 / (game:GetService("Players")[v.Character.Name].NRPBS["MaxHealth"].Value / game:GetService("Players")[v.Character.Name].NRPBS["Health"].Value), 0)
  218.                     HealthBar.Visible = true
  219.  
  220.                     if v.TeamColor == lplr.TeamColor then
  221.                         --- Our Team
  222.                         BoxOutline.Visible = false
  223.                         Box.Visible = false
  224.                         HealthBarOutline.Visible = false
  225.                         HealthBar.Visible = false
  226.                     else
  227.                         ---Enemy Team
  228.                         BoxOutline.Visible = true
  229.                         Box.Visible = true
  230.                         HealthBarOutline.Visible = true
  231.                         HealthBar.Visible = true
  232.                     end
  233.  
  234.                 else
  235.                     BoxOutline.Visible = false
  236.                     Box.Visible = false
  237.                     HealthBarOutline.Visible = false
  238.                     HealthBar.Visible = false
  239.                 end
  240.             else
  241.                 BoxOutline.Visible = false
  242.                 Box.Visible = false
  243.                 HealthBarOutline.Visible = false
  244.                 HealthBar.Visible = false
  245.             end
  246.         end)
  247.     end
  248.     coroutine.wrap(boxesp)()
  249. end
  250.  
  251. game.Players.PlayerAdded:Connect(function(v)
  252.     local BoxOutline = Drawing.new("Square")
  253.     BoxOutline.Visible = false
  254.     BoxOutline.Color = Color3.new(0,0,0)
  255.     BoxOutline.Thickness = 3
  256.     BoxOutline.Transparency = 1
  257.     BoxOutline.Filled = false
  258.  
  259.     local Box = Drawing.new("Square")
  260.     Box.Visible = false
  261.     Box.Color = Color3.new(1,1,1)
  262.     Box.Thickness = 1
  263.     Box.Transparency = 1
  264.     Box.Filled = false
  265.  
  266.     local HealthBarOutline = Drawing.new("Square")
  267.     HealthBarOutline.Thickness = 3
  268.     HealthBarOutline.Filled = false
  269.     HealthBarOutline.Color = Color3.new(0,0,0)
  270.     HealthBarOutline.Transparency = 1
  271.     HealthBarOutline.Visible = false
  272.  
  273.     local HealthBar = Drawing.new("Square")
  274.     HealthBar.Thickness = 1
  275.     HealthBar.Filled = false
  276.     HealthBar.Transparency = 1
  277.     HealthBar.Visible = false
  278.  
  279.     function boxesp()
  280.         game:GetService("RunService").RenderStepped:Connect(function()
  281.             if v.Character ~= nil and v.Character:FindFirstChild("Humanoid") ~= nil and v.Character:FindFirstChild("HumanoidRootPart") ~= nil and v ~= lplr and v.Character.Humanoid.Health > 0 then
  282.                 local Vector, onScreen = camera:worldToViewportPoint(v.Character.HumanoidRootPart.Position)
  283.  
  284.                 local RootPart = v.Character.HumanoidRootPart
  285.                 local Head = v.Character.Head
  286.                 local RootPosition, RootVis = worldToViewportPoint(CurrentCamera, RootPart.Position)
  287.                 local HeadPosition = worldToViewportPoint(CurrentCamera, Head.Position + HeadOff)
  288.                 local LegPosition = worldToViewportPoint(CurrentCamera, RootPart.Position - LegOff)
  289.  
  290.                 if onScreen then
  291.                     BoxOutline.Size = Vector2.new(1000 / RootPosition.Z, HeadPosition.Y - LegPosition.Y)
  292.                     BoxOutline.Position = Vector2.new(RootPosition.X - BoxOutline.Size.X / 2, RootPosition.Y - BoxOutline.Size.Y / 2)
  293.                     BoxOutline.Visible = true
  294.  
  295.                     Box.Size = Vector2.new(1000 / RootPosition.Z, HeadPosition.Y - LegPosition.Y)
  296.                     Box.Position = Vector2.new(RootPosition.X - Box.Size.X / 2, RootPosition.Y - Box.Size.Y / 2)
  297.                     Box.Visible = true
  298.  
  299.                     HealthBarOutline.Size = Vector2.new(2, HeadPosition.Y - LegPosition.Y)
  300.                     HealthBarOutline.Position = BoxOutline.Position - Vector2.new(6,0)
  301.                     HealthBarOutline.Visible = true
  302.  
  303.                     HealthBar.Size = Vector2.new(2, (HeadPosition.Y - LegPosition.Y) / (game:GetService("Players")[v.Character.Name].NRPBS["MaxHealth"].Value / math.clamp(game:GetService("Players")[v.Character.Name].NRPBS["Health"].Value, 0, game:GetService("Players")[v.Character.Name].NRPBS:WaitForChild("MaxHealth").Value)))
  304.                     HealthBar.Position = Vector2.new(Box.Position.X - 6, Box.Position.Y + (1/HealthBar.Size.Y))
  305.                     HealthBar.Color = Color3.fromRGB(255 - 255 / (game:GetService("Players")[v.Character.Name].NRPBS["MaxHealth"].Value / game:GetService("Players")[v.Character.Name].NRPBS["Health"].Value), 255 / (game:GetService("Players")[v.Character.Name].NRPBS["MaxHealth"].Value / game:GetService("Players")[v.Character.Name].NRPBS["Health"].Value), 0)                    
  306.                     HealthBar.Visible = true
  307.  
  308.                     if v.TeamColor == lplr.TeamColor then
  309.                         --- Our Team
  310.                         BoxOutline.Visible = false
  311.                         Box.Visible = false
  312.                         HealthBarOutline.Visible = false
  313.                         HealthBar.Visible = false
  314.                     else
  315.                         ---Enemy Team
  316.                         BoxOutline.Visible = true
  317.                         Box.Visible = true
  318.                         HealthBarOutline.Visible = true
  319.                         HealthBar.Visible = true
  320.                     end
  321.  
  322.                 else
  323.                     BoxOutline.Visible = false
  324.                     Box.Visible = false
  325.                     HealthBarOutline.Visible = false
  326.                     HealthBar.Visible = false
  327.                 end
  328.             else
  329.                 BoxOutline.Visible = false
  330.                 Box.Visible = false
  331.                 HealthBarOutline.Visible = false
  332.                 HealthBar.Visible = false
  333.             end
  334.         end)
  335.     end
  336.     coroutine.wrap(boxesp)()
  337. end)
  338.     else
  339.         print("Toggle Off")
  340.     end
  341. end)
  342.  
  343. MainSection:NewLabel("speed")
  344.  
  345.  
  346. MainSection:NewTextBox("TextboxText", "TextboxInfo", function(txt)
  347.         game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = txt
  348. end)
  349.  
  350. -- COOL
  351. local Cool = Window:NewTab("Cool")
  352. local CoolSection = Cool:NewSection("the animation is Fe")
  353.  
  354.  
  355.  
  356. CoolSection:NewButton("Zombie Animation" , "Plays Zombie Animation",function()
  357.  
  358. loadstring(game:HttpGet("https://pastebin.com/raw/t3yTSPRn",true))()
  359.  
  360. end)
  361.  
  362. CoolSection:NewButton("Ninja Animation","Plays Ninja Animation",function()
  363.  
  364. loadstring(game:HttpGet("https://pastebin.com/raw/bwGLPVV7",true))()
  365.  
  366. end)
  367.  
  368. CoolSection:NewButton("Robot Animation","Plays Robot Animation",function()
  369.  
  370. local Animate =
  371.  
  372. game.Players.LocalPlayer.Character.Animate
  373.  
  374. Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=616088211"
  375.  
  376. Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=616089559"
  377.  
  378. Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=616095330"
  379.  
  380. Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=616091570"
  381.  
  382. Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=616090535"
  383.  
  384. Animate.climb.ClimbAnim.AnimationId = "http://www.roblox.com/asset/?id=616086039"
  385.  
  386. Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=616087089"
  387.  
  388. end)
  389.  
  390. CoolSection:NewButton("Toy Animation","Opens Toy Animation",function()
  391.  
  392. local Animate =
  393.  
  394. game.Players.LocalPlayer.Character.Animate
  395.  
  396. Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=782841498"
  397.  
  398. Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=782845736"
  399.  
  400. Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=782843345"
  401.  
  402. Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=782842708"
  403.  
  404. Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=782847020"
  405.  
  406. Animate.climb.ClimbAnim.AnimationId = "http://www.roblox.com/asset/?id=782843869"
  407.  
  408. Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=782846423"
  409.  
  410. end)
  411.  
  412. CoolSection:NewLabel("capes")
  413.  
  414. CoolSection:NewButton("FerestZ cape", "", function()
  415.     local player = game:GetService("Players") local lplr = player.LocalPlayer if lplr.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then if lplr.Character:FindFirstChild("Torso") then torso = lplr.Character.Torso else torso = lplr.Character.UpperTorso end local CapeP = Instance.new("Part", torso.Parent) CapeP.Name = "Cape" CapeP.Anchored = false CapeP.CanCollide = false CapeP.TopSurface = 0 CapeP.BottomSurface = 0 CapeP.Color = Color3.fromRGB(0,0,0) CapeP.FormFactor = "Custom" CapeP.Size = Vector3.new(0.2,0.2,0.2) local decal = Instance.new("Decal", CapeP) decal.Texture = "http://www.roblox.com/asset/?id=9695902096" decal.Face = "Back" local msh = Instance.new("BlockMesh", CapeP) msh.Scale = Vector3.new(9,17.5,0.5) local motor = Instance.new("Motor", CapeP) motor.Part0 = CapeP motor.Part1 = torso motor.MaxVelocity = 0.01 motor.C0 = CFrame.new(0,1.75,0) * CFrame.Angles(0,math.rad(90),0) motor.C1 = CFrame.new(0,1,0.45) * CFrame.Angles(0,math.rad(90),0) local wave = false repeat wait(1/44) decal.Transparency = torso.Transparency local ang = 0.1 local oldmag = torso.Velocity.magnitude local mv = 0.002 if wave then ang = ang + ((torso.Velocity.magnitude/10) * 0.05) + 0.05 wave = false else wave = true end ang = ang + math.min(torso.Velocity.magnitude/11, 0.5) motor.MaxVelocity = math.min((torso.Velocity.magnitude/111), 0.04) + mv motor.DesiredAngle = -ang if motor.CurrentAngle < -0.2 and motor.DesiredAngle > -0.2 then motor.MaxVelocity = 0.04 end repeat wait() until motor.CurrentAngle == motor.DesiredAngle or math.abs(torso.Velocity.magnitude - oldmag) >= (torso.Velocity.magnitude/10) + 1 if torso.Velocity.magnitude < 0.1 then wait(0.1) end until not CapeP or CapeP.Parent ~= torso.Parent end
  416. end)
  417.  
  418. CoolSection:NewButton("Rainbow cape", "", function()
  419.     local verlet = {} verlet.step_time = 1 / 50 verlet.gravity = Vector3.new(0, -10, 0) local char = game.Players.LocalPlayer.Character local torso = char:WaitForChild("Torso") local parts = {} local render = game:GetService("RunService").RenderStepped wait(2) local point = {} local link = {} local rope = {} local function ccw(A,B,C) return (C.y-A.y) * (B.x-A.x) > (B.y-A.y) * (C.x-A.x) end local function intersect(A,B,C,D) return ccw(A,C,D) ~= ccw(B,C,D) and ccw(A,B,C) ~= ccw(A,B,D) end local function vec2(v)      return Vector2.new(v.x, v.z) end function point:step()  if not self.fixed then          local derivative = (self.position - self.last_position) * 0.95          self.last_position = self.position              self.position = self.position + derivative + (self.velocity * verlet.step_time ^ 2)             --[[local torsoP = torso.CFrame * CFrame.new(-1, 0, 0.5)                local torsoE = torso.CFrame * CFrame.new(1, 0, 0.5)             local pointE = self.position + torso.CFrame.lookVector * 100            local doIntersect = intersect(vec2(torsoP.p), vec2(torsoE.p), vec2(self.position), vec2(pointE))                if not doIntersect then                         self.postition = self.position - torso.CFrame.lookVector * 10           end]]   end end function link:step()    for i = 1, 1 do                 local distance = self.point1.position - self.point2.position            local magnitude = distance.magnitude            local differance = (self.length - magnitude) / magnitude                local translation = ((self.point1.fixed or self.point2.fixed) and 1 or 0.6) * distance * differance             if not self.point1.fixed then                   self.point1.position = self.point1.position + translation               end             if not self.point2.fixed then                   self.point2.position = self.point2.position - translation               end     end end function verlet.new(class, a, b, c)     if class == "Point" then                local new = {}          setmetatable(new, {__index = point})            new.class = class               new.position = a or Vector3.new()               new.last_position = new.position                new.velocity = verlet.gravity           new.fixed = false               return new      elseif class == "Link" then             local new = {}          setmetatable(new, {__index = link})             new.class = class               new.point1 = a          new.point2 = b          new.length = c or (a.position - b.position).magnitude           return new      elseif class == "Rope" then             local new = {}          setmetatable(new, {__index = link})             new.class = class               new.start_point = a             new.finish_point = b            new.points = {}                 new.links = {}          local inc = (b - a) / 10                for i = 0, 10 do                        table.insert(new.points, verlet.new("Point", a + (i * inc)))            end             for i = 2, #new.points do                       table.insert(new.links, verlet.new("Link", new.points[i - 1], new.points[i]))           end             return new      end end local tris = {} local triParts = {} local function GetDiscoColor(hue) local section = hue % 1 * 3 local secondary = 0.5 * math.pi * (section % 1) if section < 1 then return Color3.new(1, 1 - math.cos(secondary), 1 - math.sin(secondary)) elseif section < 2 then return Color3.new(1 - math.sin(secondary), 1, 1 - math.cos(secondary)) else return Color3.new(1 - math.cos(secondary), 1 - math.sin(secondary), 1) end end local function setupPart(part)  part.Anchored = true    part.FormFactor = 3     part.CanCollide = false         part.TopSurface = 10    part.BottomSurface = 10         part.LeftSurface = 10   part.RightSurface = 10  part.FrontSurface = 10  part.BackSurface = 10   part.Material = "Neon"  local m = Instance.new("SpecialMesh", part)     m.MeshType = "Wedge"    m.Scale = Vector3.new(0.2, 1, 1)        return part end local function CFrameFromTopBack(at, top, back)         local right = top:Cross(back)   return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) end local function drawTri(parent, a, b, c)         local this = {}         local mPart1 = table.remove(triParts, 1) or setupPart(Instance.new("Part"))     local mPart2 = table.remove(triParts, 1) or setupPart(Instance.new("Part"))     function this:Set(a, b, c)              local ab, bc, ca = b-a, c-b, a-c                local abm, bcm, cam = ab.magnitude, bc.magnitude, ca.magnitude          local edg1 = math.abs(0.5 + ca:Dot(ab)/(abm*abm))               local edg2 = math.abs(0.5 + ab:Dot(bc)/(bcm*bcm))               local edg3 = math.abs(0.5 + bc:Dot(ca)/(cam*cam))               if edg1 < edg2 then                     if edg1 >= edg3 then                                            a, b, c = c, a, b                               ab, bc, ca = ca, ab, bc                                 abm = cam                       end             else                    if edg2 < edg3 then                             a, b, c = b, c, a                               ab, bc, ca = bc, ca, ab                                 abm = bcm                       else                            a, b, c = c, a, b                               ab, bc, ca = ca, ab, bc                                 abm = cam                       end             end                     local len1 = -ca:Dot(ab)/abm            local len2 = abm - len1                 local width = (ca + ab.unit*len1).magnitude                     local maincf = CFrameFromTopBack(a, ab:Cross(bc).unit, -ab.unit)                        if len1 > 0.2 then                      mPart1.Parent = parent                  mPart1.Size = Vector3.new(0.2, width, len1)                     mPart1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)          else                    mPart1.Parent = nil             end                             if len2 > 0.2 then                      mPart2.Parent = parent                  mPart2.Size = Vector3.new(0.2, width, len2)                     mPart2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)           else                    mPart2.Parent = nil             end             end     function this:SetProperty(prop, value)          mPart1[prop] = value            mPart2[prop] = value    end     this:Set(a, b, c)       function this:Destroy()                 mPart1:Destroy()                mPart2:Destroy()        end     this.p1 = mPart1        this.p2 = mPart2        this.p1.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p1.CFrame.Y * 0.5 + time())))       this.p2.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p2.CFrame.Y * 0.5 + time())))       return this end function verlet.draw(object, id)        if object.class == "Point" then                 local part = parts[id]          part.BrickColor = BrickColor.new(1, 1, 1)               part.Transparency = 0           part.formFactor = 3             part.Anchored = true            part.CanCollide = false                 part.TopSurface = 0             part.BottomSurface = 0          part.Size = Vector3.new(0.35, 0.35, 0.35)               part.Material = "Neon"          part.CFrame = CFrame.new(object.position)               part.Parent = torso             return part     elseif object.class == "Link" then              local part = parts[id]          local dist = (object.point1.position - object.point2.position).magnitude                part.Size = Vector3.new(0.2, 0.2, dist)                 part.CFrame = CFrame.new(object.point1.position, object.point2.position) * CFrame.new(0, 0, dist * -0.5)                part.Parent = torso             return part     end end function verlet.clear()         for _, v in pairs(workspace:GetChildren()) do           if v.Name == "Part" then                        v:Destroy()             end     end end local points = {} local links = {} for x = 0, 2 do      points[x] = {}  for y = 0, 3 do                 points[x][y] = verlet.new("Point", torso.Position + Vector3.new(x * 0.8 - 2, 2 - y * 0.8, 5 + y * 0.4))                 points[x][y].fixed = y == 0     end end for x = 1, 2 do         for y = 0, 3 do                 links[#links + 1] = verlet.new("Link", points[x][y], points[x - 1][y], 1 + y * 0.08)    end end for x = 0, 2 do         for y = 1, 3 do                 links[#links + 1] = verlet.new("Link", points[x][y], points[x][y - 1], 1.2 + y * 0.03)  end end render:connect(function()       for x = 0, 2 do                 for y = 0, 3 do                         if y == 0 then                          points[x][y].position = (torso.CFrame * CFrame.new(x * 1 - 1, 1, 0.5)).p                        else                            points[x][y]:step()                     end             end     end     for i = 1, #links do            links[i]:step()         end     for i = 1, #tris do             triParts[#triParts + 1] = tris[i].p1            triParts[#triParts + 1] = tris[i].p2    end     tris = {}       for x = 1, 2 do                 for y = 1, 3 do                         tris[#tris + 1] = drawTri(torso, points[x - 1][y - 1].position, points[x - 1][y].position, points[x][y - 1].position)                   tris[#tris + 1] = drawTri(torso, points[x][y].position, points[x - 1][y].position, points[x][y - 1].position)           end     end end)
  420. end)
  421.  
  422. MainSection:NewLabel("Aonther")
  423.  
  424. MainSection:NewButton("Vape v5", "", function()
  425.     loadstring(game:HttpGet("https://raw.githubusercontent.com/7GrandDadPGN/VapeV4ForRoblox/main/NewMainScript.lua", true))()
  426. wait(0.1)
  427. loadstring(game:HttpGet(('https://raw.githubusercontent.com/manimcool21/Keyboard-FE/main/Protected%20(3).lua'),true))()
  428. end)
  429.  
  430. MainSection:NewButton("gamebreaker", "", function()
  431.     --Hello Skid
  432. local o,l = '|This file was obfucasted by acsu123#9826|','|Youtube: Ekun Scripts|';local j = 'p-]&ubI{glOB{^zS5tdIi$@wC$1YPO[4G}Q0|{UcfdD`)2RT-V]aE8w6R=AbHx6$rsJmm`prbSq_q8JhyHi2kEE2x545]FNoX-B9_Q[-dn@u+qCpXK*8^rFi-e$)KwcdnE#d_9|{-7n$=Q]Q|^t!bZ)=41#j=%mgo}jd4e]V@kE40BpWmJCndqf7(**!1~&&{|)Xa&o#[TMX_1ocfRpj8v*Vi3A!2mVWiJpivE+s=C^#~~^fQ~otub^D5kiCx3}FijODNFVF7Gn7F]#-][lr]|V2g3aDB}9Kes$SYE=A@gcme%db@pt8k%FrMGU%BztFSc=lH&Ln-OA|yD]eTq$4~o+MULv+!PvxRoJ}~+h-EH(3@^8zaQ~a4_MuA8kgsGD!V#4U2#Lcpz5[jIwk}vkYkX(LB`RUF+A|3~PB#[D]we}FNqPIM0bWt_dU)UjtKJojJ4Kr1%p=)jyBz$9@J@D21GrQ[B9H@{QqY[Iu!XnY6L|bu5$3MlAj';local j = 'p-]&ubI{glOB{^zS5tdIi$@wC$1YPO[4G}Q0|{UcfdD`)2RT-V]aE8w6R=AbHx6$rsJmm`prbSq_q8JhyHi2kEE2x545]FNoX-B9_Q[-dn@u+qCpXK*8^rFi-e$)KwcdnE#d_9|{-7n$=Q]Q|^t!bZ)=41#j=%mgo}jd4e]V@kE40BpWmJCndqf7(**!1~&&{|)Xa&o#[TMX_1ocfRpj8v*Vi3A!2mVWiJpivE+s=C^#~~^fQ~otub^D5kiCx3}FijODNFVF7Gn7F]#-][lr]|V2g3aDB}9Kes$SYE=A@gcme%db@pt8k%FrMGU%BztFSc=lH&Ln-OA|yD]eTq$4~o+MULv+!PvxRoJ}~+h-EH(3@^8zaQ~a4_MuA8kgsGD!V#4U2#Lcpz5[jIwk}vkYkX(LB`RUF+A|3~PB#[D]we}FNqPIM0bWt_dU)UjtKJojJ4Kr1%p=)jyBz$9@J@D21GrQ[B9H@{QqY[Iu!XnY6L|bu5$3MlAj';local j = 'Sus Among Us';local j = '19982049014398356204177237665496395699500039865585903727593042772241191205281740230613362666934159378598017281315487823080784200137087999717959598270689667198101910609571366315143102078887698899850817954586100511728506376155041123829387998059122083610326931143435373173978991299560603397402756393700108007127173243573323509148418439239051769184542874225149980834867873059068423710233757656740136914219216158439553839695379392093415446052805851244114642671981233777473663259374795169427516749026764131';local j = 'Sus Among Us';local j = '2///3/5/016////793/50//3//8866/94/68//7/0/4//967/7//4/3/6///43//22511/22/72/2/50/40914493999/4618////6///1/3/2/285///240////53//14////////1//6/6//3//8//98/0//101/1/90/7/1498/2715/1/20/////9//////8//2//758/82/0620/3/709//9177052034/2///////06/233///910/39/400646474/41/4/////12//7909/4///5/2/784///0/1/////22/1/42547///247//14/51/6///4//72/9/1/5753//633615///0/44/9/////6//9/53//10244/7/979/5/2/9/0531/31818/5//674///9/6///4/3//4626458/82//7/713552059528/2//03/////5/499426///4//628/53/818/5//39/951/0';local j = 'Sus Among Us';local j = 'Sus Among Us';local j = 'p-]&ubI{glOB{^zS5tdIi$@wC$1YPO[4G}Q0|{UcfdD`)2RT-V]aE8w6R=AbHx6$rsJmm`prbSq_q8JhyHi2kEE2x545]FNoX-B9_Q[-dn@u+qCpXK*8^rFi-e$)KwcdnE#d_9|{-7n$=Q]Q|^t!bZ)=41#j=%mgo}jd4e]V@kE40BpWmJCndqf7(**!1~&&{|)Xa&o#[TMX_1ocfRpj8v*Vi3A!2mVWiJpivE+s=C^#~~^fQ~otub^D5kiCx3}FijODNFVF7Gn7F]#-][lr]|V2g3aDB}9Kes$SYE=A@gcme%db@pt8k%FrMGU%BztFSc=lH&Ln-OA|yD]eTq$4~o+MULv+!PvxRoJ}~+h-EH(3@^8zaQ~a4_MuA8kgsGD!V#4U2#Lcpz5[jIwk}vkYkX(LB`RUF+A|3~PB#[D]we}FNqPIM0bWt_dU)UjtKJojJ4Kr1%p=)jyBz$9@J@D21GrQ[B9H@{QqY[Iu!XnY6L|bu5$3MlAj';local j = 'Sus Among Us';local j = '19982049014398356204177237665496395699500039865585903727593042772241191205281740230613362666934159378598017281315487823080784200137087999717959598270689667198101910609571366315143102078887698899850817954586100511728506376155041123829387998059122083610326931143435373173978991299560603397402756393700108007127173243573323509148418439239051769184542874225149980834867873059068423710233757656740136914219216158439553839695379392093415446052805851244114642671981233777473663259374795169427516749026764131';local j = 'Sus Among Us';local j = '2///3/5/016////793/50//3//8866/94/68//7/0/4//967/7//4/3/6///43//22511/22/72/2/50/40914493999/4618////6///1/3/2/285///240////53//14////////1//6/6//3//8//98/0//101/1/90/7/1498/2715/1/20/////9//////8//2//758/82/0620/3/709//9177052034/2///////06/233///910/39/400646474/41/4/////12//7909/4///5/2/784///0/1/////22/1/42547///247//14/51/6///4//72/9/1/5753//633615///0/44/9/////6//9/53//10244/7/979/5/2/9/0531/31818/5//674///9/6///4/3//4626458/82//7/713552059528/2//03/////5/499426///4//628/53/818/5//39/951/0';local j = 'Sus Among Us';local j = '19982049014398356204177237665496395699500039865585903727593042772241191205281740230613362666934159378598017281315487823080784200137087999717959598270689667198101910609571366315143102078887698899850817954586100511728506376155041123829387998059122083610326931143435373173978991299560603397402756393700108007127173243573323509148418439239051769184542874225149980834867873059068423710233757656740136914219216158439553839695379392093415446052805851244114642671981233777473663259374795169427516749026764131';local j = 'p-]&ubI{glOB{^zS5tdIi$@wC$1YPO[4G}Q0|{UcfdD`)2RT-V]aE8w6R=AbHx6$rsJmm`prbSq_q8JhyHi2kEE2x545]FNoX-B9_Q[-dn@u+qCpXK*8^rFi-e$)KwcdnE#d_9|{-7n$=Q]Q|^t!bZ)=41#j=%mgo}jd4e]V@kE40BpWmJCndqf7(**!1~&&{|)Xa&o#[TMX_1ocfRpj8v*Vi3A!2mVWiJpivE+s=C^#~~^fQ~otub^D5kiCx3}FijODNFVF7Gn7F]#-][lr]|V2g3aDB}9Kes$SYE=A@gcme%db@pt8k%FrMGU%BztFSc=lH&Ln-OA|yD]eTq$4~o+MULv+!PvxRoJ}~+h-EH(3@^8zaQ~a4_MuA8kgsGD!V#4U2#Lcpz5[jIwk}vkYkX(LB`RUF+A|3~PB#[D]we}FNqPIM0bWt_dU)UjtKJojJ4Kr1%p=)jyBz$9@J@D21GrQ[B9H@{QqY[Iu!XnY6L|bu5$3MlAj';local j = 'Sus Among Us';local j = 'p-]&ubI{glOB{^zS5tdIi$@wC$1YPO[4G}Q0|{UcfdD`)2RT-V]aE8w6R=AbHx6$rsJmm`prbSq_q8JhyHi2kEE2x545]FNoX-B9_Q[-dn@u+qCpXK*8^rFi-e$)KwcdnE#d_9|{-7n$=Q]Q|^t!bZ)=41#j=%mgo}jd4e]V@kE40BpWmJCndqf7(**!1~&&{|)Xa&o#[TMX_1ocfRpj8v*Vi3A!2mVWiJpivE+s=C^#~~^fQ~otub^D5kiCx3}FijODNFVF7Gn7F]#-][lr]|V2g3aDB}9Kes$SYE=A@gcme%db@pt8k%FrMGU%BztFSc=lH&Ln-OA|yD]eTq$4~o+MULv+!PvxRoJ}~+h-EH(3@^8zaQ~a4_MuA8kgsGD!V#4U2#Lcpz5[jIwk}vkYkX(LB`RUF+A|3~PB#[D]we}FNqPIM0bWt_dU)UjtKJojJ4Kr1%p=)jyBz$9@J@D21GrQ[B9H@{QqY[Iu!XnY6L|bu5$3MlAj';local j = 'Sus Among Us';local j = 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j = 'p-]&ubI{glOB{^zS5tdIi$@wC$1YPO[4G}Q0|{UcfdD`)2RT-V]aE8w6R=AbHx6$rsJmm`prbSq_q8JhyHi2kEE2x545]FNoX-B9_Q[-dn@u+qCpXK*8^rFi-e$)KwcdnE#d_9|{-7n$=Q]Q|^t!bZ)=41#j=%mgo}jd4e]V@kE40BpWmJCndqf7(**!1~&&{|)Xa&o#[TMX_1ocfRpj8v*Vi3A!2mVWiJpivE+s=C^#~~^fQ~otub^D5kiCx3}FijODNFVF7Gn7F]#-][lr]|V2g3aDB}9Kes$SYE=A@gcme%db@pt8k%FrMGU%BztFSc=lH&Ln-OA|yD]eTq$4~o+MULv+!PvxRoJ}~+h-EH(3@^8zaQ~a4_MuA8kgsGD!V#4U2#Lcpz5[jIwk}vkYkX(LB`RUF+A|3~PB#[D]we}FNqPIM0bWt_dU)UjtKJojJ4Kr1%p=)jyBz$9@J@D21GrQ[B9H@{QqY[Iu!XnY6L|bu5$3MlAj';local j = 'Sus Among Us';local j = '19982049014398356204177237665496395699500039865585903727593042772241191205281740230613362666934159378598017281315487823080784200137087999717959598270689667198101910609571366315143102078887698899850817954586100511728506376155041123829387998059122083610326931143435373173978991299560603397402756393700108007127173243573323509148418439239051769184542874225149980834867873059068423710233757656740136914219216158439553839695379392093415446052805851244114642671981233777473663259374795169427516749026764131';local j = 'Sus Among Us';local j = '2///3/5/016////793/50//3//8866/94/68//7/0/4//967/7//4/3/6///43//22511/22/72/2/50/40914493999/4618////6///1/3/2/285///240////53//14////////1//6/6//3//8//98/0//101/1/90/7/1498/2715/1/20/////9//////8//2//758/82/0620/3/709//9177052034/2///////06/233///910/39/400646474/41/4/////12//7909/4///5/2/784///0/1/////22/1/42547///247//14/51/6///4//72/9/1/5753//633615///0/44/9/////6//9/53//10244/7/979/5/2/9/0531/31818/5//674///9/6///4/3//4626458/82//7/713552059528/2//03/////5/499426///4//628/53/818/5//39/951/0';local j = 'Sus Among Us';local j = 'IIllllIIllll';local j = 'p-]&ubI{glOB{^zS5tdIi$@wC$1YPO[4G}Q0|{UcfdD`)2RT-V]aE8w6R=AbHx6$rsJmm`prbSq_q8JhyHi2kEE2x545]FNoX-B9_Q[-dn@u+qCpXK*8^rFi-e$)KwcdnE#d_9|{-7n$=Q]Q|^t!bZ)=41#j=%mgo}jd4e]V@kE40BpWmJCndqf7(**!1~&&{|)Xa&o#[TMX_1ocfRpj8v*Vi3A!2mVWiJpivE+s=C^#~~^fQ~otub^D5kiCx3}FijODNFVF7Gn7F]#-][lr]|V2g3aDB}9Kes$SYE=A@gcme%db@pt8k%FrMGU%BztFSc=lH&Ln-OA|yD]eTq$4~o+MULv+!PvxRoJ}~+h-EH(3@^8zaQ~a4_MuA8kgsGD!V#4U2#Lcpz5[jIwk}vkYkX(LB`RUF+A|3~PB#[D]we}FNqPIM0bWt_dU)UjtKJojJ4Kr1%p=)jyBz$9@J@D21GrQ[B9H@{QqY[Iu!XnY6L|bu5$3MlAj';local j = 'Sus Among Us';local j = '19982049014398356204177237665496395699500039865585903727593042772241191205281740230613362666934159378598017281315487823080784200137087999717959598270689667198101910609571366315143102078887698899850817954586100511728506376155041123829387998059122083610326931143435373173978991299560603397402756393700108007127173243573323509148418439239051769184542874225149980834867873059068423710233757656740136914219216158439553839695379392093415446052805851244114642671981233777473663259374795169427516749026764131';local j = 'Sus Among Us';local j = '2///3/5/016////793/50//3//8866/94/68//7/0/4//967/7//4/3/6///43//22511/22/72/2/50/40914493999/4618////6///1/3/2/285///240////53//14////////1//6/6//3//8//98/0//101/1/90/7/1498/2715/1/20/////9//////8//2//758/82/0620/3/709//9177052034/2///////06/233///910/39/400646474/41/4/////12//7909/4///5/2/784///0/1/////22/1/42547///247//14/51/6///4//72/9/1/5753//633615///0/44/9/////6//9/53//10244/7/979/5/2/9/0531/31818/5//674///9/6///4/3//4626458/82//7/713552059528/2//03/////5/499426///4//628/53/818/5//39/951/0';local j = 'Sus Among Us';local j = '19982049014398356204177237665496395699500039865585903727593042772241191205281740230613362666934159378598017281315487823080784200137087999717959598270689667198101910609571366315143102078887698899850817954586100511728506376155041123829387998059122083610326931143435373173978991299560603397402756393700108007127173243573323509148418439239051769184542874225149980834867873059068423710233757656740136914219216158439553839695379392093415446052805851244114642671981233777473663259374795169427516749026764131';local j = 'p-]&ubI{glOB{^zS5tdIi$@wC$1YPO[4G}Q0|{UcfdD`)2RT-V]aE8w6R=AbHx6$rsJmm`prbSq_q8JhyHi2kEE2x545]FNoX-B9_Q[-dn@u+qCpXK*8^rFi-e$)KwcdnE#d_9|{-7n$=Q]Q|^t!bZ)=41#j=%mgo}jd4e]V@kE40BpWmJCndqf7(**!1~&&{|)Xa&o#[TMX_1ocfRpj8v*Vi3A!2mVWiJpivE+s=C^#~~^fQ~otub^D5kiCx3}FijODNFVF7Gn7F]#-][lr]|V2g3aDB}9Kes$SYE=A@gcme%db@pt8k%FrMGU%BztFSc=lH&Ln-OA|yD]eTq$4~o+MULv+!PvxRoJ}~+h-EH(3@^8zaQ~a4_MuA8kgsGD!V#4U2#Lcpz5[jIwk}vkYkX(LB`RUF+A|3~PB#[D]we}FNqPIM0bWt_dU)UjtKJojJ4Kr1%p=)jyBz$9@J@D21GrQ[B9H@{QqY[Iu!XnY6L|bu5$3MlAj';local j = 'Sus Among Us';local j = 'p-]&ubI{glOB{^zS5tdIi$@wC$1YPO[4G}Q0|{UcfdD`)2RT-V]aE8w6R=AbHx6$rsJmm`prbSq_q8JhyHi2kEE2x545]FNoX-B9_Q[-dn@u+qCpXK*8^rFi-e$)KwcdnE#d_9|{-7n$=Q]Q|^t!bZ)=41#j=%mgo}jd4e]V@kE40BpWmJCndqf7(**!1~&&{|)Xa&o#[TMX_1ocfRpj8v*Vi3A!2mVWiJpivE+s=C^#~~^fQ~otub^D5kiCx3}FijODNFVF7Gn7F]#-][lr]|V2g3aDB}9Kes$SYE=A@gcme%db@pt8k%FrMGU%BztFSc=lH&Ln-OA|yD]eTq$4~o+MULv+!PvxRoJ}~+h-EH(3@^8zaQ~a4_MuA8kgsGD!V#4U2#Lcpz5[jIwk}vkYkX(LB`RUF+A|3~PB#[D]we}FNqPIM0bWt_dU)UjtKJojJ4Kr1%p=)jyBz$9@J@D21GrQ[B9H@{QqY[Iu!XnY6L|bu5$3MlAj';local j = 'Sus Among Us';local j = '2///3/5/016////793/50//3//8866/94/68//7/0/4//967/7//4/3/6///43//22511/22/72/2/50/40914493999/4618////6///1/3/2/285///240////53//14////////1//6/6//3//8//98/0//101/1/90/7/1498/2715/1/20/////9//////8//2//758/82/0620/3/709//9177052034/2///////06/233///910/39/400646474/41/4/////12//7909/4///5/2/784///0/1/////22/1/42547///247//14/51/6///4//72/9/1/5753//633615///0/44/9/////6//9/53//10244/7/979/5/2/9/0531/31818/5//674///9/6///4/3//4626458/82//7/713552059528/2//03/////5/499426///4//628/53/818/5//39/951/0';local j = 'IIllllIIllll';local j = '2///3/5/016////793/50//3//8866/94/68//7/0/4//967/7//4/3/6///43//22511/22/72/2/50/40914493999/4618////6///1/3/2/285///240////53//14////////1//6/6//3//8//98/0//101/1/90/7/1498/2715/1/20/////9//////8//2//758/82/0620/3/709//9177052034/2///////06/233///910/39/400646474/41/4/////12//7909/4///5/2/784///0/1/////22/1/42547///247//14/51/6///4//72/9/1/5753//633615///0/44/9/////6//9/53//10244/7/979/5/2/9/0531/31818/5//674///9/6///4/3//4626458/82//7/713552059528/2//03/////5/499426///4//628/53/818/5//39/951/0';local j = 'Sus Among Us';local j = '2///3/5/016////793/50//3//88';local j = 'Sus Among Us';local j = '2///3/5/016////793/50//3//88';local j = 'Sus Among Us';local j = '2///3/5/016////793/50//3//88';local j = 'Sus Among Us';local j = '2///3/5/016////793/50//3//88';local j = 'Sus Among Us';local j = '2///3/5/016////793/50//3//88';local j = 'Sus Among Us';local j = '2///3/5/016////793/50//3//88';local j = 'Sus Among Us';local j = '2///3/5/016////793/50//3//88';local j = 'Sus Among Us';local j = '2///3/5/016////793/50//3//88';local j = 'Sus Among Us';local j = '2///3/5/016////793/50//3//88';local j = 'Sus Among Us';local j = '2///3/5/016////793/50//3//88';local j = 'Sus Among Us';local j = '2///3/5/016////793/50//3//88';local j = 'Sus Among Us';local j = '2///3/5/016////793/50//3//88';local j = 'Sus Among Us';local j = '2///3/5/016////793/50//3//88';local j = 'Sus Among Us';local j = '2///3/5/016////793/50//3//88';local j = 'Sus Among Us';local j = '2///3/5/016////793/50//3//88';local j = 'IIllllIIllll';local j = '2///3/5/016////793/50//3//88';local j = 'IIllllIIllll';local j = 'Sus Among Us';
  433. end)
  434.  
  435. MainSection:NewButton("NeonHubv2", "", function()
  436.     loadstring(game:HttpGet("https://raw.githubusercontent.com/LUNAAR-HUB/Neon-hub-fix/main/Slider%20fix", true))()
  437. end)
  438.  
  439. MainSection:NewButton("jn hh gaming hubv10", "", function()
  440.     loadstring(game:HttpGet("https://raw.githubusercontent.com/YourLocalNzi/Ye/main/JNO10"))()
  441. end)